Age Of Sail Naval Guns

Here are some stats for British muzzleloading naval cannon

42 pounder
mass = 65 cwt = 3310 kg = 6.2 hexes = +8
early industrial = +22
average tech = +0
subtotal = +30
reduced range +3 [-1d damage at range level 30-2=28, 5.6km, -1d per subsequent range level]
gun carriage = -3
unreliable = +3
one minute to reload = +3
battering power -9
total = +26 = 9d+0
required crew = 4 [note historically manned by a crew of 13!]

32 pounder
mass = 55 cwt = 2800 kg = 5.6 hexes = +8
early industrial = +22
average tech = +0
subtotal = +30
reduced range +3 [-1d damage at range level 30-2=28, 5.6km, -1d per subsequent range level]
gun carriage = -3
unreliable = +3
one minute to reload = +3
battering power -9
total = +26 = 9d+0
required crew = 4 [note historically manned by a crew of 13!]

24 pounder
mass = 46-50 cwt = 2340-2545kg = 5 hexes = +7
early industrial = +22
average tech = +0
subtotal = +29
reduced range +3 [-1d damage at range level 29-2=27, 4km, -1d per subsequent range level]
gun carriage = -3
unreliable = +3
one minute to reload = +3
battering power -9
total = +26 = 8d+2
required crew = 4

18 pounder
mass = 39-42 cwt = 1985-2140kg = 4 hexes = +6
early industrial = +22
average tech = +0
subtotal = +28
reduced range +3 [-1d damage at range level 28-2=26, 2.8km, -1d per subsequent range level]
gun carriage = -3
unreliable = +3
one minute to reload = +3
battering power -9
total = +25 = 8d+1
required crew = 4

12 pounder
mass = 31-36 cwt = 1580-1830kg = 3 hexes = +5
early industrial = +22
average tech = +0
subtotal = +27
reduced range +3 [-1d damage at range level 27-2=25, 2km, -1d per subsequent range level]
gun carriage = -3
unreliable = +3
one minute to reload = +3
battering power -9
total = +24 = 8d+0
required crew = 4

9 pounder
mass = 23-28.5 cwt = 1170-1450kg = 1-1.5 hexes = +3 - +5 (average +4)
early industrial = +22
average tech = +0
subtotal = +26
reduced range +3 [-1d damage at range level 26-2=24, 1.4km, -1d per subsequent range level]
gun carriage = -3
unreliable = +3
one minute to reload = +3
battering power -9
total = +24 = 7d+2
required crew = 3

6 pounder
mass = 17-24.5 cwt = 865-1250kg = 1-1.25 hexes = +3 - +4 (average +3)
early industrial = +22
average tech = +0
subtotal = +25
reduced range +3 [-1d damage at range level 25-2=23, 1km, -1d per subsequent range level]
gun carriage = -3
unreliable = +3
one minute to reload = +3
battering power -9
total = +23 = 7d+1
required crew = 3

Note: 1 hundredweight (cwt) is 112 pounds / 50.9 kg, all weights taken from Naval Warfare in the Age of Sail, War at Sea 1756-1815 by Bernard Ireland.

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